﻿using System;

namespace Insma.Mxa.Framework.Input {
	public enum GamePadType {
		Unknown = 0,
		GamePad = 1,
		Wheel = 2,
		ArcadeStick = 3,
		FlightStick = 4,
		DancePad = 5,
		Guitar = 6,
		AlternateGuitar = 7,
		DrumKit = 8,
		BigButtonPad = 768,
	}
}
